Basic Concepts of Animation

Basic Concepts of Animation

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Basic Concepts of Animation - Overview

------------ PAGE 1 ------------ BASIC CONCEPS OF ANIMATION MPT 1383: VIDEO AND ANIMATION TECHNOLOGY PRODUCTION ------------ PAGE 2 ------------ INTRODUCTION ƒÞ Technology and Media Design ( MPT 1203): Learn about the basic concepts, principles animation creation techniques. ƒÞ Authoring System ( MPT 1193): Explore basic Animation using Flash. ƒÞ Video and Animation Technology Production ( MPT 1383): Use all the concepts, principles and technique to produce an animation. MPT1383: VIDEO and ANIMATION ------------ PAGE 3 ------------ INTRODUCTION Still remember these animation terms ??? ƒÞ Keyframe ƒÞ Tweening ƒÞ Onion Skinning ƒÞ Frame by Frame ƒÞ Frame Rate Discuss with your friends ( 10 minutes) MPT1383: VIDEO and ANIMATION ------------ PAGE 4 ------------ animation terms: KEYFRAME ƒæ Which drawing refers to keyframe( s)? Why ƒæ What is keyframe ? ƒæ Why we have to use keyframe? MPT1383: VIDEO and ANIMATION ------------ PAGE 5 ------------ animation terms: KEYFRAME ƒæ A set of parameters defining a point in a animation. ƒæ For example a keyframe may define a picture size, position and rotation. ƒæ Any digital effect must have a minimum of keyframes, start and finish, although more complex moves will use more. MPT1383: VIDEO and ANIMATION ------------ PAGE 6 ------------ animation terms: TWEENING ƒæ What is tweening ? ƒæ The relationship between keyframe and tweening ? MPT1383: VIDEO and ANIMATION Keyframe 1 Keyframe ------------ PAGE 7 ------------ animation terms: TWEENING ƒæ " Tween" is actually short for " in- between", refers to the creation of successive frames animation between key frames. ƒæ The process of generating intermediate frames between two images to give the appearance the first image evolves smoothly into the image. MPT1383: VIDEO and ANIMATION ------------ PAGE 8 ------------ animation terms: TWEENING MPT1383: VIDEO and ANIMATION ------------ PAGE 9 ------------ animation terms: TWEENING Tweening in Adobe Flash ? ƒæ In computer animation, the term is most commonly used for Flash's " shape tweening" " motion tweening" processes where the user define two key frames and Flash will automatically create the in- between frames, either morphing one shape into another set period of time or else moving a shape shapes from point A to point B over a set MPT1383: VIDEO and ANIMATION ------------ PAGE 10 ------------ animation terms: TWEENING MPT1383: VIDEO and ANIMATION 1 ST cell Final cell ------------ PAGE 11 ------------ animation terms: ONION SKINNING ƒæ What is Onion Skinning ? ƒæ Where and when to use onion skinning ? MPT1383: VIDEO and ANIMATION ------------ PAGE 12 ------------ MPT1383: VIDEO and ANIMATION animation terms: ONION SKINNING ------------ PAGE 13 ------------ animation terms: ONION SKINNING ƒæ Onion skinning is a term for a technique creating animated cartoons and editing to see several frames at once. ƒæ This way, the animator can take decisions how to create or change an image based the previous image in the sequence. MPT1383: VIDEO and ANIMATION ------------ PAGE 14 ------------ animation terms: FRAME BY ƒæ What is frame in animation world? ƒæ What is frame by frame animation ? MPT1383: VIDEO and ANIMATION ------------ PAGE 15 ------------ animation terms: FRAME BY ƒæ In animation, a " frame" is a single complete out of the sequence of images comprising animation. ƒæ Taken alone, the frame is just a drawing of art. When sequenced with other drawings, becomes an animation frame. MPT1383: VIDEO and ANIMATION ------------ PAGE 16 ------------ animation terms: FRAME BY ƒæ Frame by frame animation is an animation technique to make a physically manipulated object appear to move on its own. ƒæ The object is moved by small amounts between individually photographed frames, creating illusion of movement when the series of are played as a continuous sequence. MPT1383: VIDEO and ANIMATION ------------ PAGE 17 ------------ Traditional frame by frame animation… animation terms: FRAME BY ------------ PAGE 18 ------------ animation terms: FRAME BY ------------ PAGE 19 ------------ animation terms: FRAME ƒæ What is frame rate ? ƒæ Frame rate is the measurement of the frequency ( rate) at which an imaging device produces unique consecutive images called frames. ƒæ Frame rate is most often expressed in frames second ( fps). MPT1383: VIDEO and ANIMATION ------------ PAGE 20 ------------ animation terms: FRAME ƒæ Frame rate for movie or video ? „X 24 – 30 fps ( WHY...?) ƒæ Frame rate for animation; view on television as video presentation) ? „X 24 – 30 fps MPT1383: VIDEO and ANIMATION ------------ PAGE 21 ------------ animation terms: FRAME ƒæ Frame rate for digital animation ? „X Computer or digital animation will funtion when using frame rate between 12 to 15 frames second ( 12 – 15 fps). „X If we used less from that value, animation produced will be stucks/ slow and human eyes see differences when frames changing between image to another image. MPT1383: VIDEO and ANIMATION ------------ PAGE 22 ------------ ANIMATION
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